I did this piece for the organizer of an online wrestling game, who is currently putting a tag team tournament. the tournament is projected to have at least 500 teams competing for the top spot!
The 3D models I created using Maya 8.5 and were actually the first characters that I created from start to finish, completely rigged, weight painted, textured and blend shapes. I made the characters a few months back for a class assignment wresting animation that utterly sucked balls, because of unforeseen technical issues, and not to mention I had to literally paint the wieghts to this fat bastard 5 times. If your wandering what painting weights is,........................well, just look it up. painting weights suck!
3 comments:
I had to paint weights once on Venice Beach as a summer job. The pay sucked and the weightlifters always complained that I didn't paint fast enough.
But seriously, these guys look awesome. Any chance we could see your so-called crappy animation??
Great 3d work dude. (I'm a graduate of the Tradigital program)
You'll be a great asset to the industry.
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